Publisher/Date:
Critical Hit (2018)
Product Type:
Scenario/Map Pack
Country of Origin:
U.S.A.
Contents:
Desperation Morale has not examined this product and cannot verify claims of its contents. However, it appears to contain 4 nonstandard 12" x 18" heavy paper/light cardstock geomorphic boards, 1 1/2" countersheet (280 counters), and 6 scenarios on cardstock. Critical Hit, however, claims that it comes instead with 1 5/8" half-countersheet (88 counters),
Freedom’s Price: Hungary 2 is an expensive (at $69.95) map/scenario pack from Critical Hit that provides a mere six scenarios, all of them featuring Hungarian forces on the Eastern Front in World War II. It is part of a “Freedom’s Price” series of packs by Critical Hit, each one focusing on a particular minor nation (for the record, Hungary’s “freedom” was not why it went to war).
There is also, obviously, a Freedom’s Price: Hungary 1.
The product also comes with 4 nonstandard 12″ x 18″ geomorphic maps printed on glossy heavy paper/light cardstock. The artwork is adequate; one board contains new city building artwork for Critical Hit that does not look bad but which contains very dark/thick shadows that may make it difficult to determine LOS at times.
Half of the scenarios here also require one or more of the geoboards from Freedom’s Price: Hungary 1. All six of the scenarios are large in size; many feature a large number of vehicles. Two feature OBA; none use Air Support or Night rules. Generally speaking, the scenarios have few SSRs.
Critical Hit claims the product also comes with a half-sheet of 5/8″ counters (88 total), but Noble Knight Games, which now inspects the contents of Critical Hit products it receives, reports that it only comes with a full 1/2″ countersheet (280 counters; Soviet Infantry/SW). That is what Critical Hit claims comes with the other Hungary pack, so it may be possible that some were switched. A copy examined by Desperation Morale contained a sheet of orange-colored Soviet Infantry/SW. It doesn’t actually matter, as both countersheets are superfluous and not needed.
Most Critical Hit products published in this era do not seem to have been playtested and that is likely the case here.
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